Are you interested in playing some D&D from the monster’s point of view?
Play a Beholder you say? For the BYOB, Bring Your Own Beholder event, you will make a Beholder (subject to the rules linked to below) and Bring that near divine creature of creative beauty to PrairieCon. You and your team of Beholders, working as cooperatively as Beholders do . . . must restore the figurehead Queen of Harrowdeep to the throne lest the usurping Paladin Princess unleash her Holy Wrath on you and your schemes.
How do you make a Beholder for the PrairieCon XL BYOB, Bring Your Own Beholder event?
Step 1) Start with the basic Beholder on page 28 of the 5e Monster Manual. Use all the standard stats and abilities unless customized.
Step 2) You will have neither Lair Actions nor Legendary Actions. You do have your amazing antimagic central eye. Do be careful with it.
Step 3) Instead of using the standard eye rays, you will select custom eye ray powers! You will roll randomly to see which 3 eyes are active for any given attack, but you may pick what each eye does. You may use the default powers (but why?) or pick powers (spells) of the same level or lower as the ones you replace.
Eye 1 – Sleep or another level 1 Sorcerer Spell effect
Eye 2 – Charm or another level 1 Sorcerer Spell effect
Eye 3 – Fear or another level 3 Sorcerer Spell Effect
Eye 4 – Slow or another level 3 Sorcerer Spell Effect
Eye 5 – Enervation or another level 5 Sorcerer Spell Effect
Eye 6 – Paralyzing or another level 5 Sorcerer Spell Effect
Eye 7 – Telekinesis or another level 5 Sorcerer Spell Effect
Eye 8 – Petrification or another level 6 Sorcerer Spell Effect
Eye 9 – Disintegration or another level 6 Sorcerer Spell Effect
Eye 10 – Death or another level 7 Sorcerer Spell Effect
e.g. Suppose you don’t like the level 3 Fear effect of Eye 3. You may replace it with Fireball or any other level 3 Sorcerer spell effect.
Step 3b) Don’t like to be restricted to Sorcerer Spells? No worries. You may substitute another class’ spells but with a 1 level penalty. e.g. Suppose you don’t like the level 3 Slow effect of Eye 4 and don’t want to substitute any other Sorcerer spell. You could instead replace the Slow effect with the level 2 Cleric spell Lesser Restoration or the level 2 Druid spell Barkskin.
Step 3c) Still not enough variety for you? You may choose to stunt any of your eyes. So instead of a spell effect, a stunted eye gives a constant +2 to an ability stat. Beware, you will still roll to see which eyes are active each round. Pick too many stunted eyes, which have no spell attacks, and you may not have any effective attacks in a given round!
Step 4) Calculate your stats, saves and DCs (if they changed), then find a photo and pick a Beholder worthy name. The DM will reward the best name with a free drink from the canteen!
for the Dungeons & Dragons Tournament are chugging along nicely, with our
playtesting scheduled for next weekend. For those wondering what this year’s
scenario is all about, we have a teaser description for you:
The predominantly Human nation of Perchwall has been at war with the Humanoid Lands for years. Your group of humanoids has been tasked with escorting a high value prisoner to a meeting with the humans, where you hope to exchange your prisoner for one of your captured spies with valuable information. Will you be able to keep your prisoner alive, and make it to the meeting in time? Will your spy have the information needed to turn the tide in the war?
The scenarios this year will be set in the world of Vitania,
which was created by local D&D enthusiasts Chris Blaikie, Craig Dedrick,
Alyssa Fraser, Graham Harvey, James Hood, Xisra Winder, and Xanthe Zarry. If
you are curious about the setting, you can learn more about it here: http://welcometovitania.tumblr.com/
. If you are keen to read up on the setting prior to
the event, the tournament will predominantly involve the Humanoid
Lands, Perchwall, Unari, and the Church of the Ninefold Way. Anyone is welcome
to make use of the Vitania settings in their own games if they so desire.
Speaking of humanoids, please feast your eye-holes on this fabulous new character art from Alyssa Fraser:
With the Spring Gamesday in the rear view mirror, our thoughts are naturally turning toward the big event in June, and for many, the centerpiece of the PrairieCon weekend continues to be the annual Dungeons & Dragons Tournament. I wanted to take a moment to let everyone know what the format of the event will be this year, and to debut the first of five original pieces of character artwork.
Once again, the tournament will be making use of the 5th edition rules set, and the characters will be relatively low level. This means that the game system is very straightforward and easy to learn, and you don’t need to have a single lick of 5th edition experience in order to come out and play. We have a rules preamble at the beginning of the event, and we assume that the players have little to know knowledge of the rules. Our friendly and experienced Dungeon Masters are there to help if there are any stumbling blocks. The tournament always has a fun and friendly atmosphere, and all scoring is based on roleplaying, problem solving, and accomplishing goals, so your limited exposure to the rules will not inhibit you in the least.
Based on the success of the past few years, the tournament will once again be a team event. This means that scoring is based on the team rather than the individual. Players are welcome to register as part of a team, or as individuals who will be assigned to a team. Unlike last year, the event will not be a multi-table event; all groups will independently run through identical scenarios in separate rooms.
We will share more information about the scenarios and registration over the coming weeks. For now, I will leave you with an introduction to the first of five characters, all of whom are somewhat… unusual this year. Thanks to Alyssa Fraser for the awesome character art.
tl;dr: Please GM games/volunteer at PrairieCon! Email your games and interests into firstname.lastname@example.org by March 20.
PRAIRIECON IS EXTRA LARGE THIS YEAR.
Hello PrairieCon GM (and Volunteer)!
It’s our 40th year! XL, get it! Well, we are easily amused. But this is a signature year for us and we want you to be there. We want you there to run games. Big games, Large games, Colossal games! And small games too. Any and all games and in large numbers. So come out and game large!
To make this a big convention, we need your help. We need volunteers to run games and do the many other important tasks that make the con a success. Become a PrairieCon Gamemaster or a PrairieCon Volunteer. Or both! The more games we have, the more successful we can be and the more perfect PrairieCon will become. If running games is not for you, we have other big ways to help like setup, cleanup, running the canteen, and registration.
This year, we would like to have more kids games and more heavy games. If you have some games that would fit these categories, I want to hear from you! Also we need more RPGs, especially non-standard ones. If you have an idea for a (for example) Chill, CoC or Amber game, I want you to run it! Finally if you have a game on the BGG “The Hotness” list, we’re interested! The list, as of the end of January, is copied below.
PrairieCon 2019 (XL/40) will be at Assiniboine Community College this year, 14-16 June 2019. Similar to last year, we have 17 slots during the entire weekend with a duration of 2 hours each. With this we may offer many shorter games with the option of double or longer slot opportunities for heavier gaming. See the attached slot schedule pdf.
As a way of thanking you for making the summer Convention a success, Gamemasters and volunteers alike will receive some special perks. The more slots in which you run games or volunteer your time the more perks you will get. See the attached recognition and incentive PDF.
By 20 March, we need the details about your games. The info we need is in the attached Gamemaster FAQ and Game Submission Requirements. Again this year, all GMs who provide all of the information requested, in a manner that may be easily copied and pasted, by the deadline of 20 March, will be entered into a special thank you draw. Giving us all the info early makes our lives easier.
Once you are at the convention, come to registration and we will get you set up. Make sure to come early, as there are always complications 🙂
If you want to GM but are not sure what you want to run, let me know. We sometimes receive Play-to-Win games that need GMs. In you’re interested, contact me.
Tuki Aftershock Wingspan The Lord of the Rings: Journeys in Middle-earth Vindication Root Gloomhaven Iwari Terraforming Mars SpaceCorp Spirit Island Battle of the Bards Arkham Horror: The Card Game Teotihuacan: City of Gods Architects of the West Kingdom Scythe DinoGenics Crusaders: Thy Will Be Done Sleeping Gods Nemesis Aeon’s End: Legacy New Frontiers Prêt-à-Porter Doppelt so clever The Quacks of Quedlinburg Mage Knight Board Game Twilight Imperium (Fourth Edition) Azul Great Western Trail Gaia Project Nemeton KeyForge: Call of the Archons The 7th Continent Gùgōng Forum Trajanum Black Angel Underwater Cities Brass: Birmingham Concordia Western Legends The City of Kings Kingdom Death: Monster Dinosaur Island The Castles of Burgundy That’s Pretty Clever Legends of Andor Pandemic Alone Arkham Horror (Third Edition) Rising Sun
Once you get to the site, there are a few simple steps you have to follow:
Create an account, with an email validation
Purchase your pass (or redeem your gift pass)
Choose your games!.
A few things to keep in mind while you’re going through your registration:
We process payment using Paypal, you don’t need an account with paypal to pay, but you will need a credit card.
There is no ‘save games’ button at the bottom of the site. Your game choices are saved as you select them!
If people have technical problems during registration, they have to use the “Contact Us” through the registration page.
Please do not go and post on Facebook looking for help or support. The Contact Us button goes directly to the web administrator who built the registration system and he is the only one who can help you if there is a technical issue.
We don’t foresee any issues, but we want to make sure you have your problem resolved as soon as possible!
The Field of the God of War will be the Site of the Clash of the Army and the Dragon.
And this Clash will be a Sight.
Who will win?
Will you Burn in the Fires of the Wyrm?
Or will you have what it takes to win Victory?
Gather your team (or find a team there) and come to the City of Light and Dark for a battle of a kind that PrairieCon has never seen before!
All you need to be Victorious is your skill and your luck. Will you have what it takes to be a member of the Victorious Army? An army tough and smart enough to put down a Dragon? Find out at PrairieCon in the D&D Tournament.