PrairieCon XL D&D Tournament Update

PrairieCon XL D&D Tournament Update

Have you assembled your team?

The opening date for registration is a scant two weeks away! Where does the time go?

Play testing of the D&D tournament scenarios was a smashing success, and I think that our excellent gang of Game Masters will be well prepared to deliver entertaining and challenging games for all of their players. As you can see, the onerous task of printing and assembly is now well underway:

That’s a lot of printing!

Please remember that if you are welcome to register individually or as part of a team. If you have a team of up to 5 players you would like to play with, please make sure that you email the roster to me at craigdedrick@hotmail.com so that I can ensure that you all play together. Even if you just have a buddy you want to play with, let me know and we should be able to make it happen!

You can find more information about the tournament scenarios on our games list page.

I hope to have one more update before the floodgates of registration open. In the meantime, please feast your eyes on this new character portrait from Alyssa Fraser:

I am not an animal!!!
Time for our games plea!

Time for our games plea!

We need more games!  

And we need people to run those games.

It’s time to really put the XL in XL! And to do this we need your help!

Most importantly what we really need are more board games and more card games!

First, have a look at our games list and see what you have that isn’t being offered yet. Second, check out the links below to send in your game information!

PrairieCon XL/2019 will be at Assiniboine Community College this year, on June 14-16, 2019. We have 17 slots running throughout the weekend with a duration of two-hours each, allowing us to offer many shorter game slots with the option of double or longer slot opportunities for longer games.

Advanced Chainmaile – Ocean Wave

Advanced Chainmaile – Ocean Wave

Duane Leicht will be back with his Beginner, Intermediate and Advanced Chainmaile classes this year.  This year the Advanced Chainmaile workshop will feature the Ocean Wave (as shown in the photo!).  Its interlocking rings help to create a wave-like pattern.  Use of colour will make each bracelet unique to the builder.  Creativity is not only a requirement, but it is also highly encouraged.  By the end of the session each participant will have completed their own bracelet.

There will be an additional cost of $5.00 for each participant in this class.

If you prefer, you may make the bracelet with Sterling Silver instead of aluminium.  This will cost an additional $30 for the materials.  

If you are interested in the Sterling Silver option, you must contact us by May 30 so that Duane can order the materials.

Contact Duane at barkly@sasktel.net to let him know if you want the sterling silver option.

PrairieCon XL BYOB (Bring Your Own Beholder)

PrairieCon XL BYOB (Bring Your Own Beholder)

Are you interested in playing some D&D from the monster’s point of view? 

Play a Beholder you say?  For the BYOB, Bring Your Own Beholder event, you will make a Beholder (subject to the rules linked to below) and Bring that near divine creature of creative beauty to PrairieCon.  You and your team of Beholders, working as cooperatively as Beholders do . . . must restore the figurehead Queen of Harrowdeep to the throne lest the usurping Paladin Princess unleash her Holy Wrath on you and your schemes.  

How do you make a Beholder for the PrairieCon XL BYOB, Bring Your Own Beholder event?

Step 1)  Start with the basic Beholder on page 28 of the 5e Monster Manual.  Use all the standard stats and abilities unless customized.

Step 2)  You will have neither Lair Actions nor Legendary Actions.  You do have your amazing antimagic central eye.  Do be careful with it.

Step 3)  Instead of using the standard eye rays, you will select custom eye ray powers!  You will roll randomly to see which 3 eyes are active for any given attack, but you may pick what each eye does.  You may use the default powers (but why?) or pick powers (spells) of the same level or lower as the ones you replace.

  • Eye 1 – Sleep or another level 1 Sorcerer Spell effect
  • Eye 2 – Charm or another level 1 Sorcerer Spell effect
  • Eye 3 – Fear or another level 3 Sorcerer Spell Effect
  • Eye 4 – Slow or another level 3 Sorcerer Spell Effect
  • Eye 5 – Enervation or another level 5 Sorcerer Spell Effect
  • Eye 6 – Paralyzing or another level 5 Sorcerer Spell Effect
  • Eye 7 – Telekinesis or another level 5 Sorcerer Spell Effect
  • Eye 8 – Petrification or another level 6 Sorcerer Spell Effect
  • Eye 9 – Disintegration or another level 6 Sorcerer Spell Effect
  • Eye 10 – Death or another level 7 Sorcerer Spell Effect

e.g. Suppose you don’t like the level 3 Fear effect of Eye 3.  You may replace it with Fireball or any other level 3 Sorcerer spell effect.

Step 3b)  Don’t like to be restricted to Sorcerer Spells?  No worries.  You may substitute another class’ spells but with a 1 level penalty.  e.g.  Suppose you don’t like the level 3 Slow effect of Eye 4 and don’t want to substitute any other Sorcerer spell.  You could instead replace the Slow effect with the level 2 Cleric spell Lesser Restoration or the level 2 Druid spell Barkskin.

Step 3c)  Still not enough variety for you?  You may choose to stunt any of your eyes.  So instead of a spell effect, a stunted eye gives a constant +2 to an ability stat. Beware, you will still roll to see which eyes are active each round.  Pick too many stunted eyes, which have no spell attacks, and you may not have any effective attacks in a given round!

Step 4)  Calculate your stats, saves and DCs (if they changed), then find a photo and pick a Beholder worthy name.  The DM will reward the best name with a free drink from the canteen!

Step 5)  Get fired up for PrairieCon!

Questions?  
Send us a message through the website and we’ll get back to you!
Or ask on Facebook.

PrairieCon XL D&D Tournament Update

PrairieCon XL D&D Tournament Update

Greetings Earthlings!

Preparations for the Dungeons & Dragons Tournament are chugging along nicely, with our playtesting scheduled for next weekend. For those wondering what this year’s scenario is all about, we have a teaser description for you:

The predominantly Human nation of Perchwall has been at war with the Humanoid Lands for years. Your group of humanoids has been tasked with escorting a high value prisoner to a meeting with the humans, where you hope to exchange your prisoner for one of your captured spies with valuable information. Will you be able to keep your prisoner alive, and make it to the meeting in time? Will your spy have the information needed to turn the tide in the war?

The scenarios this year will be set in the world of Vitania, which was created by local D&D enthusiasts Chris Blaikie, Craig Dedrick, Alyssa Fraser, Graham Harvey, James Hood, Xisra Winder, and Xanthe Zarry. If you are curious about the setting, you can learn more about it here: http://welcometovitania.tumblr.com/ . If you are keen to read up on the setting prior to the event, the tournament will predominantly involve the Humanoid Lands, Perchwall, Unari, and the Church of the Ninefold Way. Anyone is welcome to make use of the Vitania settings in their own games if they so desire.

Speaking of humanoids, please feast your eye-holes on this fabulous new character art from Alyssa Fraser:

Spooky!